Luciana Nedel Publications

De Wiki-II

To be completed...

2010
Luciana Nedel Publications
Silveira, Renato; Leonardo Fischer; José Antônio Salini Ferreira; Prestes, Edson; Nedel, Luciana. Path-Planning for RTS Games Based on Potential Fields. Third International Conference on Motion in Games (MIG 2010), to appear.
Luciana Nedel Publications
Silveira, Renato; Prestes, Edson; Nedel, Luciana. Fast Path Planning using Multi-Resolution Boundary Value Problems. IEEE/RSJ International Conference on Intelligent Robots and Systems (IROS 2010), to appear.
Luciana Nedel Publications
Silveira, Renato; Dapper, Fábio; Prestes, Edson; Nedel, Luciana. Natural steering behaviors for virtual pedestrians. The Visual Computer, v. 26, p. 1183-1199, 2010. [pdf][video]
Luciana Nedel Publications
Maciel, Anderson; Nedel, Luciana; Mesquita, Eduardo M.; Mattos, Marcelo H.; Machado, Gustavo M.; Freitas, Carla M.D.S. Collaborative Interaction through Spatially Aware Moving Displays. In: ACM Symposium on Applied Computing, 2010, Sierre, Switzerland. Proceedings of the 25th Annual ACM Symposium on Applied Computing. New York : ACM, 2010. v. 2. p. 1229-1233. [pdf]
Luciana Nedel Publications
Maciel, Anderson; Nedel, Luciana; Jorge, Vitor A.M.; Ibiapina, Juan M.T.; Silva, Luis F.M.S. Reality Cues-Based Interaction Using Whole-Body Awareness. In: ACM Symposium on Applied Computing, 2010, Sierre, Switzerland. Proceedings of the 25th Annual ACM Symposium on Applied Computing. New York : ACM, 2010. v. 2. p. 1224-1228. [pdf]
Luciana Nedel Publications
Trevisan, Daniela Gorski; Felipe Carvalho; Raposo, Alberto; Freitas, Carla M.D.S.; Nedel, Luciana. Supporting the design of multimodal interactions: a case study in a 3D sculpture application. In: XII Symposium on virtual and Augmented Reality, 2010, Natal. Proceedings of the XII Symposium on virtual and Augmented Reality. Porto Alegre : Brazilian Computing Society, 2010. v. 1. p. 153-162. [pdf]
Luciana Nedel Publications
Zacarias, Márcio; Nedel, Luciana. Non-Conventional Interaction Study on Rythm Games. In: XII Symposium on virtual and Augmented Reality, 2010, Natal. Proceedings of the XII Symposium on virtual and Augmented Reality. Porto Alegre : Brazilian Computing Society, 2010. v. 1. p. 163-172.
Luciana Nedel Publications
Maule, Marilena; Maciel, Anderson; Nedel, Luciana. Efficient Collision Detection and Physics-based Deformation for Haptic Simulation with Local Spherical Hash. In: SIBGRAPI - Conference on Graphics, Patterns and Images, 2010, Gramado, RS, Brazil. 23rd Conference on Graphics, Patterns and Images. Porto Alegre : SBC, 2010. v. 1. p. 9-16. [pdf]
2009
Luciana Nedel Publications
Huff, Rafael; Roberto S. da Rosa Junior; Nedel, Luciana P.; Freitas, Carla M.D.S. Volume Sculpting Based on Geometric Tools. Journal of the Brazilian Computer Society (Impresso), v. 15, p. 3-18, 2009. [pdf]
Luciana Nedel Publications
Maciel, Anderson; Halic, Tansel; Lu, Zhonghua; Nedel, Luciana P.; De, Suvranu. Using the PhysX engine for physics-based virtual surgery with force feedback. International Journal of Medical Robotics and Computer Assisted Surgery, v. 9999, p. n/a-n/a, 2009. [pdf][doi]
Luciana Nedel Publications
Leonardo Fischer; Silveira, Renato; Nedel, Luciana; GPU Accelerated Path-planning for Multi-agents in Virtual Environments. VIII Brazilian Symposium on Games and Digital Entertainment (SBGAMES), 2009. [pdf][presentation][code]
Luciana Nedel Publications
Dietrich, Carlos A.; Scheidegger, Carlos E.; Schreiner, John; Comba, João L.D.; Nedel, Luciana P.; Silva, Cláudio T. Edge Transformations for Improving Mesh Quality of Marching Cubes. IEEE Transactions on Visualization and Computer Graphics, v. 15, p. 150-159, 2009. [pdf]
Luciana Nedel Publications
Dietrich, Carlos A.; Scheidegger, Carlos E.; Comba, João L.D.; Nedel, Luciana P.; Silva, Cláudio T. Marching Cubes without Skinny Triangles. Computing in Science & Engineering, v. 11, p. 82-87, 2009. [pdf]
2008
Luciana Nedel Publications
Dietrich, Carlos; Scheidegger, Carlos; Comba, João; Nedel, Luciana; Silva, Cláudio. Edge Groups: An Approach to Understanding the Mesh Quality of Marching Methods. IEEE Transactions on Visualization and Computer Graphics, v. 14, p. 1651-1666, 2008. [pdf][presentation][html]
Luciana Nedel Publications
Silveira, Renato; Prestes, Edson; Nedel, Luciana P. Managing coherent groups. Computer Animation and Virtual Worlds, v. 19, p. 295-305, 2008. [pdf][video]
Luciana Nedel Publications
Pamplona, V.F.; Oliveira, Manuel M.; Nedel, Luciana P. Animating Relief Impostors with Radial Basis Function Textures. In: Game Programming Gems VII. Charles River Media, p. 401-412, 2008. [pdf][video]
Luciana Nedel Publications
Fernandes, Leandro F.; Pamplona, Vitor F.; Prauchner, João Luis; Nedel, Luciana P.; Oliveira Neto, Manuel Menezes de. A Conceptual Image-Based Data Glove for Computer-Human Interaction. Revista de Informática Teórica e Aplicada, v. XV, p. 75-94, 2008. [pdf][presentation]
Luciana Nedel Publications
Raphael Olszewski; Villamil, Marta Becker; Trevisan, Daniela Gorski; Nedel, Luciana P.; Freitas, Carla M.D.S. ; Reychler, Hervé; Macq, Benoit. Towards an integrated system for planning and assisting maxillofacial orthognathic surgery. Computer Methods and Programs in Biomedicine, v. 91, p. 13-21, 2008. [pdf]
Luciana Nedel Publications
Farias, Marcus A.; Trevisan, Daniela Gorski; Nedel, Luciana P.. Foot Navigation Technique for First Person Shooting Games. In: Scott Jacobs. (Org.). Game Programming Gems 7. Boston: Charles River Media, 2008, p. 69-79.
Luciana Nedel Publications
Dietrich, Carlos Augusto; Nedel, Luciana P., Comba, João L.D.. A Sketch-based Interface to Real-Time Strategy Games based on a Cellular Automaton. In: Scott Jacobs. (Org.). Game Programming Gems 7. Boston: Charles River Media, 2008, p. 59-67.
2007
Luciana Nedel Publications
Dapper, Fábio; Prestes, Edson; Nedel, Luciana P. Generating Steering Behaviors for Virtual Humanoids using BVP Control. In: Computer Graphics International, 2007, Petrópolis. Proceedings of Computer Graphics International 2007. Porto Alegre : Sociedade Brasileira de Computação, 2007. v. 1. p. 105-114. [pdf]
Luciana Nedel Publications
Silveira, Renato; Trevisan, Daniela G.; Nedel, Luciana P., Ramos, Douglas. Low cost interactive bicycle system. In: Symposium on Virtual and Augmented Reality (SVR), 2007, Petrópolis. Proceedings of IX Symposium on Virtual and Augmented Reality. Porto Alegre : Sociedade Brasileira de Computação, 2007. v. 1. p. 17-23.
Luciana Nedel Publications
Rafael Torchelsen; Marcos Slomp; André Spritzer; Nedel, Luciana P.. A Point-and-Shoot Technique for Immersive 3D Virtual Environments. In: Simpósio Brasileiro de Jogos e Entretenimento Digital, 2007, São Leopoldo. VI Brazilian Symposium on Computer Games and Digital Entertainment. Porto Alegre : Sociedade Brasileira de Computação, 2007. v. 1. p. 63-70.
2006
Luciana Nedel Publications
Dapper, Fábio; Prestes, Edson; Idiart, Marco; Nedel, Luciana P. Simulating Pedestrian Behavior with Potential Fields. In: 24th Computer Graphics International Conference, CGI 2006, 2006, Hangzhou. Advances in Computer Graphics, 24th Computer Graphics International Conference, CGI 2006. Heidelberg : Springer-Verlag, 2006. v. 4035. p. 324-335. [pdf]
Luciana Nedel Publications
Barni, Rodrigo; Meller, Jonathan; Nedel, Luciana Electronic Handlebar: A new home-brewed input device for three-dimensional navigation. In: SVR 2006 - SBC Symposium on Virtual Reality, 2006, Belém. SVR 2006 VIII Symposium on Virtual Reality. Belém : CESUPA, 2006. v. 1. p. 323-334.
Ferramentas pessoais